<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7223354298625543987</id><updated>2011-08-22T09:17:06.948-07:00</updated><category term='intoduction tutorial 3d studio max 3д студио макс къде създаване редактиране урок'/><category term='mushroom'/><category term='rock'/><category term='bridge'/><category term='shader'/><category term='map'/><category term='high'/><category term='column'/><category term='normal'/><category term='issue'/><category term='gravestone'/><category term='intoduction tutorial 3d studio max 3д студио макс какво урок'/><category term='poly'/><category term='asset'/><category term='prop'/><category term='time'/><category term='mudbox'/><category term='grass'/><category term='real'/><category term='ancient'/><category term='procedural'/><category term='wood'/><category term='grave'/><category term='intoduction tutorial въведение урок'/><category term='stone'/><category term='composition'/><category term='fix'/><category term='exterior'/><category term='gradient'/><category term='generation'/><category term='moss'/><category term='celtic'/><category term='planks'/><category term='fence'/><category term='problem'/><title type='text'>Environment Forge</title><subtitle type='html'>This is a blog about CG environment.Feel free to browse , criticize , comment , share and suggest!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-7328124732826492153</id><published>2010-11-24T14:08:00.000-08:00</published><updated>2010-11-24T14:11:48.851-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='intoduction tutorial 3d studio max 3д студио макс къде създаване редактиране урок'/><title type='text'>02_Къде се използва 3д Студио Макс,Програми за създаване/редактиране на игри</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;iframe src="http://player.vimeo.com/video/17165908?portrait=0&amp;amp;color=ff9933" width="400" frameborder="0" height="285"&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/17165908"&gt;02_Where_how_used&lt;/a&gt; from &lt;a href="http://vimeo.com/user4180939"&gt;Kris Kirov&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-7328124732826492153?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/7328124732826492153/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/11/02-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/7328124732826492153'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/7328124732826492153'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/11/02-3.html' title='02_Къде се използва 3д Студио Макс,Програми за създаване/редактиране на игри'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-1393442223129874697</id><published>2010-11-24T14:03:00.000-08:00</published><updated>2010-11-24T14:07:03.339-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='intoduction tutorial 3d studio max 3д студио макс какво урок'/><title type='text'>01_Какво е 3д Студио Макс</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;iframe src="http://player.vimeo.com/video/17165744?portrait=0&amp;amp;color=ff9933" width="400" frameborder="0" height="285"&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/17165744"&gt;01_What_is_3ds_Max&lt;/a&gt; from &lt;a href="http://vimeo.com/user4180939"&gt;Kris Kirov&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-1393442223129874697?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/1393442223129874697/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/11/3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/1393442223129874697'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/1393442223129874697'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/11/3.html' title='01_Какво е 3д Студио Макс'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-5390292381386536753</id><published>2010-11-24T13:50:00.000-08:00</published><updated>2010-11-24T14:03:09.581-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='intoduction tutorial въведение урок'/><title type='text'>00_Въведение</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;iframe src="http://player.vimeo.com/video/17165656?portrait=0&amp;amp;color=ff9933" width="400" frameborder="0" height="285"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;p style="text-align: center;"&gt;&lt;a href="http://vimeo.com/17165656"&gt;Intro&lt;/a&gt; from &lt;a href="http://vimeo.com/user4180939"&gt;Kris Kirov&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-5390292381386536753?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/5390292381386536753/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/11/00.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/5390292381386536753'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/5390292381386536753'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/11/00.html' title='00_Въведение'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-3913700971855240067</id><published>2010-07-02T11:41:00.000-07:00</published><updated>2010-07-03T16:54:21.116-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='map'/><category scheme='http://www.blogger.com/atom/ns#' term='problem'/><category scheme='http://www.blogger.com/atom/ns#' term='issue'/><category scheme='http://www.blogger.com/atom/ns#' term='normal'/><category scheme='http://www.blogger.com/atom/ns#' term='generation'/><category scheme='http://www.blogger.com/atom/ns#' term='fix'/><category scheme='http://www.blogger.com/atom/ns#' term='gradient'/><title type='text'>Normal Map Issue</title><content type='html'>&lt;center&gt;This is a video about a Normal Map Issue I recently encountered.&lt;br /&gt;It describes inproper normal map generation , why it occurs , and how to fix it.&lt;br /&gt;I really hope you find it useful  -&gt; watch in Vimeo for HD resolution.&lt;br /&gt;Don't forget to post feedback , comments , even suggestions on videos you'd like to see!&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=13032965&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=13032965&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/13032965"&gt;Normal Map Issue&lt;/a&gt; from &lt;a href="http://vimeo.com/user4180939"&gt;Kris Kirov&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-3913700971855240067?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/3913700971855240067/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/07/normal-map-issue.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/3913700971855240067'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/3913700971855240067'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/07/normal-map-issue.html' title='Normal Map Issue'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-121071443033200491</id><published>2010-06-29T02:27:00.000-07:00</published><updated>2010-07-03T16:55:51.131-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='asset'/><category scheme='http://www.blogger.com/atom/ns#' term='shader'/><category scheme='http://www.blogger.com/atom/ns#' term='real'/><category scheme='http://www.blogger.com/atom/ns#' term='composition'/><category scheme='http://www.blogger.com/atom/ns#' term='wood'/><category scheme='http://www.blogger.com/atom/ns#' term='time'/><category scheme='http://www.blogger.com/atom/ns#' term='mudbox'/><category scheme='http://www.blogger.com/atom/ns#' term='fence'/><title type='text'>Fence</title><content type='html'>A fence , as good as a piece of RPG environment.A different thing this  time is that all the fence pieces are separate models and they share the  same diffuse and normal map.I had some unusual normal map problems this  time , I had to use a fixing method.There must be a tutorial just to  show how to handle such problems with normal map generation and I think  of recording one soon.I used my previous mushroom and alpha grass  models.&lt;br /&gt;Had to disable Ambient Occlusion this time too because of  some bug , but this might be because of a clash between the shader build  in "Half Lambert Shading" option , since it affects only the real-time  shaded models.Anyway the Lambert shading works quite the same way as the  AO.   So here is my fence composition&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_VQpcTr88tlA/TCm_DxKtExI/AAAAAAAAAFI/xkbVQvUHRuM/s1600/fence_screenshot_01.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://4.bp.blogspot.com/_VQpcTr88tlA/TCm_DxKtExI/AAAAAAAAAFI/xkbVQvUHRuM/s320/fence_screenshot_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5488127692386407186" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_VQpcTr88tlA/TCm_NzfiPdI/AAAAAAAAAFQ/_nFHWuGLnYY/s1600/fence_screenshot_02.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://1.bp.blogspot.com/_VQpcTr88tlA/TCm_NzfiPdI/AAAAAAAAAFQ/_nFHWuGLnYY/s320/fence_screenshot_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5488127864809340370" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_VQpcTr88tlA/TCm_R6Ggj0I/AAAAAAAAAFY/yfoq4sdrxSs/s1600/fence_screenshot_03.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://3.bp.blogspot.com/_VQpcTr88tlA/TCm_R6Ggj0I/AAAAAAAAAFY/yfoq4sdrxSs/s320/fence_screenshot_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5488127935302897474" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-121071443033200491?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/121071443033200491/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/06/fence.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/121071443033200491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/121071443033200491'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/06/fence.html' title='Fence'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_VQpcTr88tlA/TCm_DxKtExI/AAAAAAAAAFI/xkbVQvUHRuM/s72-c/fence_screenshot_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-4329911058157186017</id><published>2010-06-27T05:32:00.001-07:00</published><updated>2010-07-03T16:57:43.730-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gravestone'/><category scheme='http://www.blogger.com/atom/ns#' term='asset'/><category scheme='http://www.blogger.com/atom/ns#' term='stone'/><category scheme='http://www.blogger.com/atom/ns#' term='real'/><category scheme='http://www.blogger.com/atom/ns#' term='grave'/><category scheme='http://www.blogger.com/atom/ns#' term='time'/><category scheme='http://www.blogger.com/atom/ns#' term='celtic'/><category scheme='http://www.blogger.com/atom/ns#' term='mudbox'/><title type='text'>Gravestone</title><content type='html'>A great source of inspiration happened to be a celtic gravestone.&lt;br /&gt;This  time i had some problems dealing with the texture that was extracted  from Mudbox , it was jagged , destroyed and in term - unusable.I had to  edit it in Photoshop &lt;span style="color: rgb(255, 102, 0);"&gt;entirely&lt;/span&gt;.but I think that in the end it turned to  be a good model , have a look at it:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_VQpcTr88tlA/TCdFwdSXAdI/AAAAAAAAAEo/nFyxJYiJco0/s1600/gravestone_screenshot_01.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 168px;" src="http://2.bp.blogspot.com/_VQpcTr88tlA/TCdFwdSXAdI/AAAAAAAAAEo/nFyxJYiJco0/s320/gravestone_screenshot_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5487431369771909586" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_VQpcTr88tlA/TCdF0azX-fI/AAAAAAAAAEw/gVMn3BRwXaA/s1600/gravestone_screenshot_02.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://2.bp.blogspot.com/_VQpcTr88tlA/TCdF0azX-fI/AAAAAAAAAEw/gVMn3BRwXaA/s320/gravestone_screenshot_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5487431437824555506" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_VQpcTr88tlA/TCdGNcfFFwI/AAAAAAAAAFA/TDIeIpdD0o0/s1600/gravestone_screenshot_03.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://4.bp.blogspot.com/_VQpcTr88tlA/TCdGNcfFFwI/AAAAAAAAAFA/TDIeIpdD0o0/s320/gravestone_screenshot_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5487431867773032194" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-4329911058157186017?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/4329911058157186017/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/06/gravestone.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/4329911058157186017'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/4329911058157186017'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/06/gravestone.html' title='Gravestone'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_VQpcTr88tlA/TCdFwdSXAdI/AAAAAAAAAEo/nFyxJYiJco0/s72-c/gravestone_screenshot_01.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-3473417351480591540</id><published>2010-06-24T09:00:00.000-07:00</published><updated>2010-07-03T17:00:16.644-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='grass'/><category scheme='http://www.blogger.com/atom/ns#' term='asset'/><category scheme='http://www.blogger.com/atom/ns#' term='real'/><category scheme='http://www.blogger.com/atom/ns#' term='composition'/><category scheme='http://www.blogger.com/atom/ns#' term='time'/><category scheme='http://www.blogger.com/atom/ns#' term='mushroom'/><title type='text'>Mushrooms</title><content type='html'>Today is a great day , creative and successful ! Today's topic was a  decorations set , which i imagined as a set of mushrooms and some grass  around them.And so I did.&lt;br /&gt;Here is the scene.I had to disable AO  because some bug occured.Here are the screenshots:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_VQpcTr88tlA/TCOCUUK_tMI/AAAAAAAAAEQ/dV3xf67t3SY/s1600/mushroom_screenshot_03.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://2.bp.blogspot.com/_VQpcTr88tlA/TCOCUUK_tMI/AAAAAAAAAEQ/dV3xf67t3SY/s320/mushroom_screenshot_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5486372056591217858" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_VQpcTr88tlA/TCOCMh2JrwI/AAAAAAAAAEI/i96nscdAXEA/s1600/mushroom_screenshot_02.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 167px;" src="http://1.bp.blogspot.com/_VQpcTr88tlA/TCOCMh2JrwI/AAAAAAAAAEI/i96nscdAXEA/s320/mushroom_screenshot_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5486371922822934274" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_VQpcTr88tlA/TCOCHaAWD0I/AAAAAAAAAEA/_wYoYXpRAmk/s1600/mushroom_screenshot_01.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://1.bp.blogspot.com/_VQpcTr88tlA/TCOCHaAWD0I/AAAAAAAAAEA/_wYoYXpRAmk/s320/mushroom_screenshot_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5486371834818858818" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-3473417351480591540?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/3473417351480591540/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/06/mushrooms.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/3473417351480591540'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/3473417351480591540'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/06/mushrooms.html' title='Mushrooms'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_VQpcTr88tlA/TCOCUUK_tMI/AAAAAAAAAEQ/dV3xf67t3SY/s72-c/mushroom_screenshot_03.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-6118823471758248406</id><published>2010-06-23T13:10:00.000-07:00</published><updated>2010-07-07T04:15:44.136-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='stone'/><category scheme='http://www.blogger.com/atom/ns#' term='real'/><category scheme='http://www.blogger.com/atom/ns#' term='procedural'/><category scheme='http://www.blogger.com/atom/ns#' term='rock'/><category scheme='http://www.blogger.com/atom/ns#' term='time'/><category scheme='http://www.blogger.com/atom/ns#' term='exterior'/><category scheme='http://www.blogger.com/atom/ns#' term='moss'/><title type='text'>Procedural Stone 2</title><content type='html'>This time with a bit more experienced hand and feedback from critics I  tried to redo an old work of mine.A procedural stone with hand merged  and edited textures , forged in 3ds MAX and painted in Mudbox.I think it  is a good shot.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_VQpcTr88tlA/TCJrUwX8EHI/AAAAAAAAAD4/dd5tF9Jojio/s1600/stone_screenshot_03.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 200px;" src="http://4.bp.blogspot.com/_VQpcTr88tlA/TCJrUwX8EHI/AAAAAAAAAD4/dd5tF9Jojio/s320/stone_screenshot_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5486065300417548402" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_VQpcTr88tlA/TCJrPZm2G7I/AAAAAAAAADw/Bbt_lpato8o/s1600/stone_screenshot_02.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 200px;" src="http://4.bp.blogspot.com/_VQpcTr88tlA/TCJrPZm2G7I/AAAAAAAAADw/Bbt_lpato8o/s320/stone_screenshot_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5486065208406711218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_VQpcTr88tlA/TCJrJ-MaoCI/AAAAAAAAADo/Zb1BAKbZevI/s1600/stone_screenshot_01.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_VQpcTr88tlA/TCJrJ-MaoCI/AAAAAAAAADo/Zb1BAKbZevI/s320/stone_screenshot_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5486065115148754978" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-6118823471758248406?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/6118823471758248406/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/06/procedural-stone-2.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/6118823471758248406'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/6118823471758248406'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/06/procedural-stone-2.html' title='Procedural Stone 2'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_VQpcTr88tlA/TCJrUwX8EHI/AAAAAAAAAD4/dd5tF9Jojio/s72-c/stone_screenshot_03.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-4145138212957844260</id><published>2010-06-23T00:43:00.000-07:00</published><updated>2010-07-07T04:52:36.808-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bridge'/><category scheme='http://www.blogger.com/atom/ns#' term='asset'/><category scheme='http://www.blogger.com/atom/ns#' term='stone'/><category scheme='http://www.blogger.com/atom/ns#' term='real'/><category scheme='http://www.blogger.com/atom/ns#' term='time'/><category scheme='http://www.blogger.com/atom/ns#' term='exterior'/><title type='text'>Bridge</title><content type='html'>One of the things that inspire me the most are bridges.The following footage shows a  high-res model of the bridge i modeled last night:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/bJklarpCHHM&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/bJklarpCHHM&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;These are screenshots of the low-res model , real-time shaded:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_VQpcTr88tlA/TCG-bnSkLzI/AAAAAAAAADA/Kkk6Y0QX7f8/s1600/bridge_screenshot_01.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 167px;" src="http://2.bp.blogspot.com/_VQpcTr88tlA/TCG-bnSkLzI/AAAAAAAAADA/Kkk6Y0QX7f8/s320/bridge_screenshot_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5485875202726571826" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_VQpcTr88tlA/TCG-jeolxzI/AAAAAAAAADI/1tCWM7CXWpc/s1600/bridge_screenshot_02.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://2.bp.blogspot.com/_VQpcTr88tlA/TCG-jeolxzI/AAAAAAAAADI/1tCWM7CXWpc/s320/bridge_screenshot_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5485875337841985330" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_VQpcTr88tlA/TCG-u57HZyI/AAAAAAAAADQ/tkyaM9MdDkI/s1600/bridge_screenshot_03.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://2.bp.blogspot.com/_VQpcTr88tlA/TCG-u57HZyI/AAAAAAAAADQ/tkyaM9MdDkI/s320/bridge_screenshot_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5485875534146004770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Despite the fact it looks blocky , I think that a UDK shader would boost up the quality and make it look like just as good as the high-res model.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-4145138212957844260?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/4145138212957844260/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/06/bridge.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/4145138212957844260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/4145138212957844260'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/06/bridge.html' title='Bridge'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_VQpcTr88tlA/TCG-bnSkLzI/AAAAAAAAADA/Kkk6Y0QX7f8/s72-c/bridge_screenshot_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-9149124846171034362</id><published>2010-06-21T13:43:00.000-07:00</published><updated>2010-07-07T03:21:19.393-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='stone'/><category scheme='http://www.blogger.com/atom/ns#' term='real'/><category scheme='http://www.blogger.com/atom/ns#' term='column'/><category scheme='http://www.blogger.com/atom/ns#' term='time'/><category scheme='http://www.blogger.com/atom/ns#' term='exterior'/><category scheme='http://www.blogger.com/atom/ns#' term='prop'/><category scheme='http://www.blogger.com/atom/ns#' term='ancient'/><category scheme='http://www.blogger.com/atom/ns#' term='moss'/><title type='text'>Column</title><content type='html'>Today was a long day , I had my inspiration turned into creation thanks to the &lt;span style="color: rgb(204, 102, 0);"&gt;Risen&lt;/span&gt; world:&lt;br /&gt;Here is a low-poly model , real-time shaded ,  of a column I made today.I used the Xoliul shader which you can get from &lt;a href="http://www.laurenscorijn.com/viewportshader"&gt;http://www.laurenscorijn.com/viewportshader&lt;/a&gt;.It works great , this i can say as an user.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_VQpcTr88tlA/TB_PURSjhHI/AAAAAAAAACg/4r25TTKAMWU/s1600/column_screenshot_03.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://2.bp.blogspot.com/_VQpcTr88tlA/TB_PURSjhHI/AAAAAAAAACg/4r25TTKAMWU/s320/column_screenshot_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5485330818306114674" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_VQpcTr88tlA/TB_PQErrEfI/AAAAAAAAACY/-EskPpwRp2k/s1600/column_screenshot_02.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 166px;" src="http://1.bp.blogspot.com/_VQpcTr88tlA/TB_PQErrEfI/AAAAAAAAACY/-EskPpwRp2k/s320/column_screenshot_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5485330746202329586" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_VQpcTr88tlA/TB_PM0WKyuI/AAAAAAAAACQ/pAP1jfdH2IM/s1600/column_screenshot_01.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 167px;" src="http://3.bp.blogspot.com/_VQpcTr88tlA/TB_PM0WKyuI/AAAAAAAAACQ/pAP1jfdH2IM/s320/column_screenshot_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5485330690277559010" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-9149124846171034362?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/9149124846171034362/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/06/column.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/9149124846171034362'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/9149124846171034362'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/06/column.html' title='Column'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_VQpcTr88tlA/TB_PURSjhHI/AAAAAAAAACg/4r25TTKAMWU/s72-c/column_screenshot_03.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-2557342434707253230</id><published>2010-05-12T05:42:00.000-07:00</published><updated>2010-07-07T04:57:04.702-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='poly'/><category scheme='http://www.blogger.com/atom/ns#' term='high'/><category scheme='http://www.blogger.com/atom/ns#' term='wood'/><category scheme='http://www.blogger.com/atom/ns#' term='planks'/><category scheme='http://www.blogger.com/atom/ns#' term='prop'/><title type='text'>Planks</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_VQpcTr88tlA/S-qi5S5McPI/AAAAAAAAAB4/kpB8VtG6LUk/s1600/planks_03.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 171px;" src="http://2.bp.blogspot.com/_VQpcTr88tlA/S-qi5S5McPI/AAAAAAAAAB4/kpB8VtG6LUk/s320/planks_03.png" alt="" id="BLOGGER_PHOTO_ID_5470363802602860786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_VQpcTr88tlA/S-qiz3dkBXI/AAAAAAAAABw/2zfn2Ur65Z8/s1600/planks_02.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 171px;" src="http://4.bp.blogspot.com/_VQpcTr88tlA/S-qiz3dkBXI/AAAAAAAAABw/2zfn2Ur65Z8/s320/planks_02.png" alt="" id="BLOGGER_PHOTO_ID_5470363709339862386" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_VQpcTr88tlA/S-qin-brWXI/AAAAAAAAABo/7ginLJYqg0A/s1600/planks_01.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 171px;" src="http://3.bp.blogspot.com/_VQpcTr88tlA/S-qin-brWXI/AAAAAAAAABo/7ginLJYqg0A/s320/planks_01.png" alt="" id="BLOGGER_PHOTO_ID_5470363505052572018" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;These are high-poly planks meant to be a part of a chest.The base 6 poly model was made in 3ds max,then in mudbox it was sculpted ,painted and additionally decorated.Originally inspired by&lt;br /&gt;Sascha Henrichs's chest model.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-2557342434707253230?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/2557342434707253230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/05/planks.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/2557342434707253230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/2557342434707253230'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/05/planks.html' title='Planks'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_VQpcTr88tlA/S-qi5S5McPI/AAAAAAAAAB4/kpB8VtG6LUk/s72-c/planks_03.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7223354298625543987.post-8607761228509931672</id><published>2010-05-08T06:54:00.000-07:00</published><updated>2010-07-07T04:53:11.498-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='stone'/><category scheme='http://www.blogger.com/atom/ns#' term='real'/><category scheme='http://www.blogger.com/atom/ns#' term='procedural'/><category scheme='http://www.blogger.com/atom/ns#' term='rock'/><category scheme='http://www.blogger.com/atom/ns#' term='time'/><category scheme='http://www.blogger.com/atom/ns#' term='exterior'/><category scheme='http://www.blogger.com/atom/ns#' term='moss'/><title type='text'>A Procedural Stone</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_VQpcTr88tlA/S-Vwacp8wpI/AAAAAAAAAA8/uy0VndoAAK8/s1600/stone_03.png"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_VQpcTr88tlA/S-VwUXrjJcI/AAAAAAAAAA0/xmMgugda9YY/s1600/stone_02.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_VQpcTr88tlA/S-VwUXrjJcI/AAAAAAAAAA0/xmMgugda9YY/s320/stone_02.png" alt="" id="BLOGGER_PHOTO_ID_5468900817767704002" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_VQpcTr88tlA/S-Vwacp8wpI/AAAAAAAAAA8/uy0VndoAAK8/s1600/stone_03.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_VQpcTr88tlA/S-Vwacp8wpI/AAAAAAAAAA8/uy0VndoAAK8/s320/stone_03.png" alt="" id="BLOGGER_PHOTO_ID_5468900922182386322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_VQpcTr88tlA/S-VvIwQdr_I/AAAAAAAAAAs/UAwYFK3Sl4w/s1600/stone_01.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_VQpcTr88tlA/S-VvIwQdr_I/AAAAAAAAAAs/UAwYFK3Sl4w/s320/stone_01.png" alt="" id="BLOGGER_PHOTO_ID_5468899518694928370" border="0" /&gt;&lt;/a&gt;These are renders of a procedural stone made with 3ds max , sculpted with mudbox.Its texture is a remake of a Gothic 2 cave texture.&lt;br /&gt;Special thanks to &lt;span style="color: rgb(255, 0, 0);"&gt;Sascha Henrichs&lt;/span&gt; for his great , unique and precious tutorials !&lt;br /&gt;Visit his blog at &lt;a style="color: rgb(255, 0, 0);" href="http://saschahenrichs.blogspot.com/"&gt;http://saschahenrichs.blogspot.com/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7223354298625543987-8607761228509931672?l=kriskirov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://kriskirov.blogspot.com/feeds/8607761228509931672/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://kriskirov.blogspot.com/2010/05/procedural-stone.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/8607761228509931672'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7223354298625543987/posts/default/8607761228509931672'/><link rel='alternate' type='text/html' href='http://kriskirov.blogspot.com/2010/05/procedural-stone.html' title='A Procedural Stone'/><author><name>Kris Kirov</name><uri>http://www.blogger.com/profile/03662575238666870714</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://3.bp.blogspot.com/_VQpcTr88tlA/S-V7hVCa3PI/AAAAAAAAABI/8yXP-ME36xc/S220/me_03.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_VQpcTr88tlA/S-VwUXrjJcI/AAAAAAAAAA0/xmMgugda9YY/s72-c/stone_02.png' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
